Search Results For: [xna]
Use XNA - Tutorial 4 (Bouncing Ball)
Using the boundaries tutorial I shall show you how to bounce a ball off the side of the screen. New Variable - Velocity Editing What happens when to...
Use XNA - Tutorial 4.1 (Random Movement)
This extends the previous tutorial and makes the ball move in different directions.
Use XNA - Tutorial 7 (Classes)
Pardon my haste, there was a lot to talk about in such a small amount of time. I create a class. Classes save time in the long run, you won't have to...
Use XNA - Tutorial 8 (Inheritance)
Sorry about how boring these tutorials have been, but the most important things are always the boring things. Thank you.
Use XNA - Tutorial 11 (Animation)
Using a sprite sheet to get a character run across the screen. There was a lot to explain in such a short period of time, so if you get confused by an...
XNA Tutorial 12 - Switches
This is a quick tutorial on a switch can make it so you can have different events on your game
XNA Tutorial 13 - Enum
Enums are a replacement for numbers, making it easier for you to remember what parts of your code do.
XNA Tutorial 15 - Keyboard input
Show you how to make the program register you pressing the button just once rather than updating the action constantly.
XNA Tutorial 16 - Sprite Rotation
I'll be showing you how to rotate an image that you put on the screen. Here is the image if you don't have one yourself: http://i56.tinypic.com/2w...
XNA Tutorial 17 - Advanced Movement
This type of movement will make an image move in a different, and sometimes better way. Moving the way the ship is facing.
XNA Tutorial 18 - Add Video
The easiest way I could come up with on how to add a video to your game, either for intro, cut scene or whatever you're doing :3
XNA Tutorial 19 - Fade Video/Image
This video will show how changing the alpha colour of an image and switches can make it appear to be fading away.
Use XNA - Tutorial 6 ("Cheap" AI)
This is the first tutorial showing how to do a really easy "AI" Doesn't make the bat follow the ball, but is very similar. Next I will make the ba...
Use XNA - Tutorial 10 (Arrays)
Using an array can store a large amount of objects all in the same place, saving you calling each object individually, you can do them all at once. ...
Coding4Fun: Designing a Video Game using XNA Game Studio 3.0
This session will demonstrate how to build a very simple 2D game (a Space Invaders clone) using XNA Game Studio 3.0. Attendees will learn how to effec...
XNA Tutorial 20 - 2D Camera
I'll be showing you how to get a camera to follow your character, this is as simple as I could possibly think of. This is my last video until after...
XNA - Side Scrolling Shooter Part 3
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. You can download SpriteLib here: http://www.w...
XNA - Side Scrolling Shooter Part 5
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. You can download SpriteLib here: http://www.w...
XNA - Side Scrolling Shooter Part 6
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. You can download SpriteLib here: http://www.w...
Use XNA - Tutorial 3 (Boundaries)
This tutorial will show the user how to stop the player from moving outside of the screen, this can be used to stop the player from moving anywhere th...
Use XNA - Tutorial 5 (Collision)
I will be using rectangle collision detection to make a ball bounce off a bat. Try fixing the bugs and making it multilayer, or with an AI
C# with XNA - Tutorial 1 - Part 2
WATCH IN HD!! In this tutorial series, we will be creating a game/application that will contain a ball bouncing around the borders of the applicati...
XNA Basics - Introduction
Due to requests, I have brought the basic training tutorials back with the absence of C# intros. Here is the first tutorial out of a series of 6-8. ...
XNA - Side Scrolling Shooter Part 7 (2/2)
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. You can download SpriteLib here: http://www.w...
XNA 4.0 Tutorial: Part 1
The first is a series of XNA tutorials aimed at getting beginners started with game development. Enjoy! XNA Website: http://create.msdn.com/en-US
Petri Wilhelmsen - Make Windows Phone games!
We all know games are awesome - learn how to create them! We will cover the basics of XNA for Windows Phone, understand how games are made and the pro...
XNA - Side Scrolling Shooter Part 7 (1/2)
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. You can download SpriteLib here: http://www.w...
XNA - Side Scrolling Shooter Part 1
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. Video is available in HD resolution. Enjoy
XNA - Side Scrolling Shooter Part 4
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. You can download SpriteLib here: http://www.w...
Use XNA - Tutorial 1
A simple tutorial on loading images to the screen. You can get the software needed by using the power of Google. You can get Visual C Sharp Expres...
Use XNA - Tutorial 9 (Scrolling Background)
Showing you how to loop an image around constantly, can be done with any amount of images.
XNA - Side Scrolling Shooter Part 2
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. You can download SpriteLib here: http://www.w...
Building a Scrolling Tile Engine with XNA on Windows Phone
For more WP7 webinars visit tv.devexpress.com. This webinar shows basic techniques for creating games that use a scrolling tiled map. Displaying sp...

