Search Results For: [tutorial]
Desert Code Camp 11.1 - Roy Van De Water: Intro to Version Control with GIT
Roy Van De Water talks about using GIT for Version Control and how to implement it through code.
ASP.NET MVC Model View Controller (MVC) Step by Step Part 4
In this video we will create a simple input screen with customer code , amount and id inputs. Using this screen we will flourish our model , this mode...
ASP.NET MVC Model View Controller (MVC) Step by Step Part 3
In the last two videos of the MVC series we have only seen how the controller and view work. Model is one the important part of the MVC framework. In ...
ASP.NET MVC Model View Controller (MVC) Step by Step Part 2
In this video we will see how we can share data between controller and the view using viewdata. So we will create a simple controller , record the cur...
Use XNA - Tutorial 4 (Bouncing Ball)
Using the boundaries tutorial I shall show you how to bounce a ball off the side of the screen. New Variable - Velocity Editing What happens when to...
Use XNA - Tutorial 4.1 (Random Movement)
This extends the previous tutorial and makes the ball move in different directions.
Use XNA - Tutorial 7 (Classes)
Pardon my haste, there was a lot to talk about in such a small amount of time. I create a class. Classes save time in the long run, you won't have to...
Use XNA - Tutorial 8 (Inheritance)
Sorry about how boring these tutorials have been, but the most important things are always the boring things. Thank you.
Use XNA - Tutorial 11 (Animation)
Using a sprite sheet to get a character run across the screen. There was a lot to explain in such a short period of time, so if you get confused by an...
XNA Tutorial 12 - Switches
This is a quick tutorial on a switch can make it so you can have different events on your game
XNA Tutorial 13 - Enum
Enums are a replacement for numbers, making it easier for you to remember what parts of your code do.
XNA Tutorial 15 - Keyboard input
Show you how to make the program register you pressing the button just once rather than updating the action constantly.
XNA Tutorial 16 - Sprite Rotation
I'll be showing you how to rotate an image that you put on the screen. Here is the image if you don't have one yourself: http://i56.tinypic.com/2w...
XNA Tutorial 17 - Advanced Movement
This type of movement will make an image move in a different, and sometimes better way. Moving the way the ship is facing.
XNA Tutorial 18 - Add Video
The easiest way I could come up with on how to add a video to your game, either for intro, cut scene or whatever you're doing :3
XNA Tutorial 19 - Fade Video/Image
This video will show how changing the alpha colour of an image and switches can make it appear to be fading away.
Use XNA - Tutorial 6 ("Cheap" AI)
This is the first tutorial showing how to do a really easy "AI" Doesn't make the bat follow the ball, but is very similar. Next I will make the ba...
Use XNA - Tutorial 10 (Arrays)
Using an array can store a large amount of objects all in the same place, saving you calling each object individually, you can do them all at once. ...
XNA Tutorial 20 - 2D Camera
I'll be showing you how to get a camera to follow your character, this is as simple as I could possibly think of. This is my last video until after...
C# Tutorial - Episode 7: Implementing Classes, Methods, Functions
This tutorial focuses on how to create an object from a class, call methods and functions, as well as give them arguments.
XNA - Side Scrolling Shooter Part 3
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. You can download SpriteLib here: http://www.w...
XNA - Side Scrolling Shooter Part 5
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. You can download SpriteLib here: http://www.w...
XNA - Side Scrolling Shooter Part 6
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. You can download SpriteLib here: http://www.w...
Use XNA - Tutorial 3 (Boundaries)
This tutorial will show the user how to stop the player from moving outside of the screen, this can be used to stop the player from moving anywhere th...
Use XNA - Tutorial 5 (Collision)
I will be using rectangle collision detection to make a ball bounce off a bat. Try fixing the bugs and making it multilayer, or with an AI
C# Tutorial - Episode 6: Scope, Classes, Methods, and Functions
This episode discusses scope, and basic concepts about classes such as methods and functions. It discusses the difference between a method and a funct...
C# Tutorial - Episode 5: Objects
This episode begins covering Object Oriented Programming, beginning with objects. It shows how to declare an object in C# and explains what it is and ...
C# with XNA - Tutorial 1 - Part 2
WATCH IN HD!! In this tutorial series, we will be creating a game/application that will contain a ball bouncing around the borders of the applicati...
C# Tutorial - Episode 4: Operators
This episode gives some insight onto operators such as assignment operators, arithmetic operators, and logical operators.
XNA - Side Scrolling Shooter Part 7 (2/2)
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. You can download SpriteLib here: http://www.w...
ASP.NET MVC Model View Controller (MVC) Step by Step Part 1
In this video we will create a simple hello world programme using MVC template. So we create a controller , attach the controller to simple index.aspx...
C# Tutorial - Episode 2: Your First Program
This episode introduces you to the development environment, showing you how to make a new project, add controls, and run a program in debug mode.
XNA 4.0 Tutorial: Part 1
The first is a series of XNA tutorials aimed at getting beginners started with game development. Enjoy! XNA Website: http://create.msdn.com/en-US
C# Tutorial - Episode 3: Variables and Data Types
In this episode you are introduced to variables as well as the concept of Data Types.
C# Tutorial - Episode 1: An Introduction to C#
This video covers where to download "Visual C# Express 2010" in order to get started. It also touches on the concept of 'Programming' and why computer...
XNA - Side Scrolling Shooter Part 7 (1/2)
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. You can download SpriteLib here: http://www.w...
XNA - Side Scrolling Shooter Part 1
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. Video is available in HD resolution. Enjoy
XNA - Side Scrolling Shooter Part 4
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. You can download SpriteLib here: http://www.w...
Use XNA - Tutorial 1
A simple tutorial on loading images to the screen. You can get the software needed by using the power of Google. You can get Visual C Sharp Expres...
Use XNA - Tutorial 9 (Scrolling Background)
Showing you how to loop an image around constantly, can be done with any amount of images.
XNA - Side Scrolling Shooter Part 2
An overview on fundamental concepts to Game Development and parts of the underlying framework of XNA. You can download SpriteLib here: http://www.w...

