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XNA Tutorial 16 - Sprite Rotation

I'll be showing you how to rotate an image that you put on the screen. Here is the image if you don't have one yourself: http://i56.tinypic.com/2w...

XNA Tutorial 15 - Keyboard input

Show you how to make the program register you pressing the button just once rather than updating the action constantly.

XNA Tutorial 14 - Fonts

A short tutorial showing the use of fonts to make scores.

XNA Tutorial 13 - Enum

Enums are a replacement for numbers, making it easier for you to remember what parts of your code do.

XNA Tutorial 12 - Switches

This is a quick tutorial on a switch can make it so you can have different events on your game

Use XNA - Tutorial 11 (Animation)

Using a sprite sheet to get a character run across the screen. There was a lot to explain in such a short period of time, so if you get confused by an...

Use XNA - Tutorial 10 (Arrays)

Using an array can store a large amount of objects all in the same place, saving you calling each object individually, you can do them all at once. ...

Use XNA - Tutorial 9 (Scrolling Background)

Showing you how to loop an image around constantly, can be done with any amount of images.

Use XNA - Tutorial 8 (Inheritance)

Sorry about how boring these tutorials have been, but the most important things are always the boring things. Thank you.

Use XNA - Tutorial 7 (Classes)

Pardon my haste, there was a lot to talk about in such a small amount of time. I create a class. Classes save time in the long run, you won't have to...